In _TD2_, you meet Manny, who tells you things are bad, you need to fix them, and you should go here. The difference in the effort spent on storytelling between the two games is striking. And disappointing.
In the first forty-five minutes of the original _Division_, you will meet Faye Lau, the tough-as-nails Division agent who becomes your handler, leading you through her beloved New York City as you try to make sense of what happened.
Having played, and enjoyed, the original _Division_, I was a little surprised by how quickly I was disappointed with the sequel. But where the original felt full, vibrant, **alive**, the sequel feels hollow.
I bought The Division 2 yesterday. I’ve played about 45 minutes, but I already have buyer’s remorse. It seems like every game I buy in March, I end up regretting: Wildlands; The Show (twice!); Overwatch.
The idea of threatening mothers — and in most cases, because of how the families were set up, it was gonna be mothers, minority black and brown mothers — with jail, under the notion that you ultimately want to help them? I find that chilling. That’s really really chilling. I think it sits in a line with … There’s a whole kind of liberal thinking that tries to use the state, and particularly the punitive aspects of the state, under the notion that it’s actually going to help black people. Whenever people start talking about that, I get worried. I get really, really worried. I think there are profound implications to somebody that would say something like that; that there’s profound implications for laughing about the prospect of threatening people with the police.
I keeping meaning to weigh in on the debate over whether Anthem is any good, but I’m too busy playing Anthem.