Gaming

Orbital Maneuvers in the Dark

TIL that frigates do more than just go on missions for you. They can do things for you while cruising with your freighter. Per the wiki:

The five types of frigates are as follows:

Combat Combat Specialist – Higher Combat capabilities through the basic trait and potential unique traits. Can assist the player during space combat by warping nearby and sending out friendly sentinel ships.

Exploration Exploration Specialist – Higher Exploration capabilities through the basic trait and potential unique traits. Can activate its Artifact Scanner to find the location of an Ancient Ruin in the current system.

Industrial Industrial Specialist – Higher Industrial capabilities through the basic trait and potential unique traits. Gives player Magnetised Ferrite when boarded.

Trade Trade Specialist – Higher Trade capabilities through the basic trait and potential unique traits. Gives player Chromatic Metal when boarded.

Support Support Specialist – A unique frigate that specializes in fuel supply instead of abilities. Each fleet should have one to conserve fuel which can further be improved by later traits. Gives player Condensed Carbon when boarded.

Also, the frigates seem to be more robust when it comes to missions. A damaged frigate doesn’t cause the mission to be scrapped, and frigate fuel seems to be cheaper and easier to make. Managing the fleet, at least, is giving me something more to do.

Gaming, microblog

I’m just worried that when I tweet, “Oh wow, it’s really buggy,” that I’m contributing to a negative impression of the game that I don’t actually have. I think it’s a great update, and I’m really happy with it. #nomanssky

Gaming, microblog

But the big update and the introduction of VR have thrown a spotlight on the game. Big name streamers are playing, and there’s a lot of interest and that’s great, because the game really deserves it. #nomanssky

Gaming, microblog

I don’t think Beyond is necessarily going to change that narrative. It’s still a beefy free update to a three year old game, and I think Hello Games deserves a lot of credit, especially for being a small, indie studio. #nomanssky

Gaming, microblog

I think it’s incredible that No Man’s Sky has gone from being shorthand for a game that over-promised and under-delivered to being shorthand for a game that was broken at launch and got fixed. #nomanssky